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Craft Quantity:
Production Average Rate:
Processing Average Rate:
Alchemy Average Rate:
Processing Proc Avg Rate:
White Horn Bow
Vendor Sell:
11200
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White Horn Bow
Carpentry Workshop - 6.65 LT
Produced in Level 3 Carpentry Workshop
Production Average
Unique Average
Pine Timber
Material - 0.50 LT
Gathered or obtained from nodes
Pure Iron Crystal
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Metal Solvent
Alchemy - 0.30 LT
Used to process pure crystals
Alchemy Average
Unique Average
Melted Iron Shard
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Collapse All
Expand All
Iron Ingot
Rare Proc - 0.30 LT
Material processed through heating
Processing Proc Avg
Unique Proc Avg
Iron Ore
Material - 0.30 LT
Gathered or obtained from nodes
Trace Of Savagery
Material - 0.10 LT
Obtained from nodes
Clear Liquid Reagent
Alchemy - 0.10 LT
Alchemy ingredient
Alchemy Average
Unique Average
Salt
Material - 0.01 LT
Cooking vendor ingredient
Sunrise Herb
Material - 0.10 LT
Farmed, gathered, obtained from nodes, or bought from Herb Vendors for 500
Grass
Material - 0.10 LT
Weeds or wild grass
Purified Water
Filtering - 0.30 LT
Filtering processed material. Crop water buff: 15. Cures sunstroke. Sold by Noura, Waida, and Yasum for 5000
Processing Average
Unique Average
Alluvial Gold
Rare Proc - 0.10 LT
Low chance of obtaining by filtering bottle of river water
Processing Proc Avg
Unique Proc Avg
Bottle of Water
Material - 1.25 LT
Bottle of River Water, Bottle of Turbid Water, or Bottle of Clean Water
Rough Stone
Material - 0.30 LT
Gathered from ores
Iron Ingot
Heating - 0.30 LT
Material processed through heating
Processing Average
Unique Average
Fine Soft Hide
Drying - 0.10 LT
Drying processed material
Processing Average
Unique Average
Soft Hide
Drying - 0.10 LT
Drying processed material
Processing Average
Unique Average
Fine Soft Hide
Rare Proc - 0.10 LT
Drying processed material
Processing Proc Avg
Unique Proc Avg
Supple Hide
Material - 0.10 LT
Sheep, deer, fox, gazelle, llama, or black leopard hide
Powder Of Flame
Material - 0.10 LT
Gathered from Copper Ore or obtained from nodes
Trace Of Origin
Material - 0.10 LT
Obtained from nodes
Black Stone Powder
Material - 0.10 LT
Grinding crystals or black stones, workshop produced with rough stones
Standard Carpentry Workshop
2
Pine Timber
1
Pure Iron Crystal
1
Fine Soft Hide
10
Powder Of Flame
3
Trace Of Origin
10
Black Stone Powder
+
2
Pine Timber (2)
-
1
Pure Iron Crystal (1)
-
2
Metal Solvent (2)
-
3
Melted Iron Shard (6)
5
Iron Ore (15)
2
Trace Of Savagery (4)
-
1
Clear Liquid Reagent (2)
1
Salt (1)
1
Sunrise Herb (1)
1
Grass (1)
-
1
Purified Water (1)
1
Bottle of Water (1)
4
Rough Stone (8)
-
3
Iron Ingot (3)
-
10
Melted Iron Shard (20)
5
Iron Ore (40)
-
1
Fine Soft Hide (1)
-
10
Soft Hide (10)
5
Supple Hide (20)
10
Powder Of Flame (10)
3
Trace Of Origin (3)
10
Black Stone Powder (10)
Profit
Weight
Count
Ingredient
Cost
Tax
?
While unchecked, the ingredient value is full price (what you could buy it for). While checked, the ingredient value is taxed (what you could sell it for).
Total Cost
10
Black Stone Powder
0
1
Bottle of Water
0
1
Grass
0
55
Iron Ore
0
2
Pine Timber
0
10
Powder Of Flame
0
8
Rough Stone
0
1
Sunrise Herb
0
20
Supple Hide
0
3
Trace Of Origin
0
4
Trace Of Savagery
0
1
Salt
20
20
Count
Calculation
Single Value
Batch Value
1
White Horn Bow
Value
0
0.55
Iron Ingot
Value
0
0.05
Alluvial Gold
Value
0
0.2
Fine Soft Hide
Value
0
0.6
Crude Crystal Fragment
Value
0
0.6
Shimmering Powder
Value
600
360
0.6
Faded Metal Shard
Value
0
0.6
Half Hardened Liquid
Alchemy EXP
200 EXP
120 EXP
0.54
Weakened Reagent
CP EXP
10 EXP
5 EXP
Total Value
360
360
Ingredients Cost
20
20
3
Alchemy Tool Cost
50
150
Total Profit
190
190
Alchemy Utensil Options
Use:
Alchemy Tool
Balenos Traditional Alchemy Tool
Intermediate Alchemy Tool
Serendia Traditional Alchemy Tool
Advanced Alchemy Tool
Calpheon Traditional Alchemy Tool
No Utensil Cost
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Vendor Cost
Your Input Value
Utensil Ingredients Cost
Utensil Cost:
0
Per Durability:
0
Vendor Cost:
5000
Per Durability:
50
Vendor Cost:
50000
Per Durability:
100
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Rough Stone
Iron Ore
Black Stone Powder
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Birch Timber
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Count
Ingredient
Weight
Total Weight
10
Black Stone Powder
0.10 LT
1.00 LT
1
Bottle of Water
1.25 LT
1.25 LT
1
Grass
0.10 LT
0.10 LT
55
Iron Ore
0.30 LT
16.50 LT
2
Pine Timber
0.50 LT
1.00 LT
10
Powder Of Flame
0.10 LT
1.00 LT
8
Rough Stone
0.30 LT
2.40 LT
1
Sunrise Herb
0.10 LT
0.10 LT
20
Supple Hide
0.10 LT
2.00 LT
3
Trace Of Origin
0.10 LT
0.30 LT
4
Trace Of Savagery
0.10 LT
0.40 LT
1
Salt
0.01 LT
0.01 LT
Count
Measurement
Single Weight
Batch Weight
1
White Horn Bow
6.65 LT
6.65 LT
0.55
Iron Ingot
0.30 LT
0.17 LT
0.05
Alluvial Gold
0.10 LT
0.01 LT
0.2
Fine Soft Hide
0.10 LT
0.02 LT
0.6
Crude Crystal Fragment
0.10 LT
0.06 LT
0.6
Shimmering Powder
0.10 LT
0.06 LT
0.6
Faded Metal Shard
0.10 LT
0.06 LT
0.6
Half Hardened Liquid
0.10 LT
0.06 LT
0.54
Weakened Reagent
0.10 LT
0.05 LT
Inventory Weight
LT
Ingredients Weight
26.06 LT
26.06 LT
Total Yield Weight
7.13 LT
7.13 LT