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Craft Quantity:
Production Average Rate:
Processing Average Rate:
Processing Proc Avg Rate:
Alchemy Average Rate:
Simple Alchemy Average Rate:
Granverre Leather Barding
Vendor Sell:
1500000
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Granverre Leather Barding
Horse Gear Workshop - 2.30 LT
Produced in Stonetail Horse Ranch's Horse Gear Workshop
Production Average
Unique Average
Supreme Hard Hide
Shaking - 0.10 LT
Shaking processed material
Processing Average
Unique Average
Fine Hard Hide
Drying - 0.10 LT
Drying processed material
Processing Average
Unique Average
Hard Hide
Drying - 0.10 LT
Drying processed material
Processing Average
Unique Average
Fine Hard Hide
Rare Proc - 0.10 LT
Drying processed material
Processing Proc Avg
Unique Proc Avg
Scaled Hide
Material - 0.10 LT
Lizard, worm, yak, or dinosaur hide
Leather Glaze
Alchemy - 0.10 LT
Used to process supreme furs/hides/feathers
Alchemy Average
Unique Average
Collapse All
Expand All
Maple Sap
Material - 0.10 LT
Gathered or obtained from nodes
Trace Of Ascension
Material - 0.10 LT
Obtained from nodes
Clear Liquid Reagent
Alchemy - 0.10 LT
Alchemy ingredient
Alchemy Average
Unique Average
Collapse All
Expand All
Salt
Material - 0.01 LT
Cooking vendor ingredient
Sunrise Herb
Material - 0.10 LT
Farmed, gathered, obtained from nodes, or bought from Herb Vendors for 500
Grass
Material - 0.10 LT
Weeds or wild grass
Purified Water
Filtering - 0.30 LT
Filtering processed material. Crop water buff: 15. Cures sunstroke. Sold by Noura, Waida, and Yasum for 5000
Processing Average
Unique Average
Collapse All
Expand All
Alluvial Gold
Rare Proc - 0.10 LT
Low chance of obtaining by filtering bottle of river water
Processing Proc Avg
Unique Proc Avg
Bottle of Water
Material - 1.25 LT
Bottle of River Water, Bottle of Turbid Water, or Bottle of Clean Water
Powder Of Darkness
Material - 0.10 LT
Gathered from Titanium Ore or obtained from nodes
Supreme Soft Hide
Shaking - 0.10 LT
Shaking processed material
Processing Average
Unique Average
Fine Soft Hide
Drying - 0.10 LT
Drying processed material
Processing Average
Unique Average
Soft Hide
Drying - 0.10 LT
Drying processed material
Processing Average
Unique Average
Fine Soft Hide
Rare Proc - 0.10 LT
Drying processed material
Processing Proc Avg
Unique Proc Avg
Supple Hide
Material - 0.10 LT
Sheep, deer, fox, gazelle, llama, or black leopard hide
Pure Iron Crystal
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Metal Solvent
Alchemy - 0.30 LT
Used to process pure crystals
Alchemy Average
Unique Average
Melted Iron Shard
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Collapse All
Expand All
Iron Ingot
Rare Proc - 0.30 LT
Material processed through heating
Processing Proc Avg
Unique Proc Avg
Iron Ore
Material - 0.30 LT
Gathered or obtained from nodes
Trace Of Savagery
Material - 0.10 LT
Obtained from nodes
Rough Stone
Material - 0.30 LT
Gathered from ores
Iron Ingot
Heating - 0.30 LT
Material processed through heating
Processing Average
Unique Average
Pure Forest Breath
Simple Alchemy - 0.10 LT
Used in Corsair training
Simple Alchemy Average
Unique Average
Spirit Stone Fragment
Material - 0.10 LT
Earth, Water, or Wind Spirit Stone Fragment
Standard Horse Gear Workshop
15
Supreme Hard Hide
15
Supreme Soft Hide
15
Pure Iron Crystal
10
Pure Forest Breath
+
-
15
Supreme Hard Hide (15)
-
3
Fine Hard Hide (24)
-
10
Hard Hide (100)
5
Scaled Hide (200)
-
5
Leather Glaze (40)
3
Maple Sap (81)
3
Trace Of Ascension (81)
-
1
Clear Liquid Reagent (27)
1
Salt (11)
1
Sunrise Herb (11)
1
Grass (11)
-
1
Purified Water (11)
1
Bottle of Water (5)
2
Powder Of Darkness (54)
-
15
Supreme Soft Hide (15)
-
3
Fine Soft Hide (24)
-
10
Soft Hide (100)
5
Supple Hide (200)
-
5
Leather Glaze (40)
3
Maple Sap (81)
3
Trace Of Ascension (81)
-
1
Clear Liquid Reagent (27)
1
Salt (11)
1
Sunrise Herb (11)
1
Grass (11)
-
1
Purified Water (11)
1
Bottle of Water (5)
2
Powder Of Darkness (54)
-
15
Pure Iron Crystal (15)
-
2
Metal Solvent (16)
-
3
Melted Iron Shard (33)
5
Iron Ore (70)
2
Trace Of Savagery (22)
-
1
Clear Liquid Reagent (11)
1
Salt (5)
1
Sunrise Herb (5)
1
Grass (5)
-
1
Purified Water (5)
1
Bottle of Water (2)
4
Rough Stone (44)
-
3
Iron Ingot (24)
-
10
Melted Iron Shard (100)
5
Iron Ore (200)
-
10
Pure Forest Breath (10)
10
Spirit Stone Fragment (100)
Profit
Weight
Count
Ingredient
Cost
Tax
?
While unchecked, the ingredient value is full price (what you could buy it for). While checked, the ingredient value is taxed (what you could sell it for).
Total Cost
12
Bottle of Water
0
27
Grass
0
270
Iron Ore
0
162
Maple Sap
0
108
Powder Of Darkness
0
44
Rough Stone
0
200
Scaled Hide
0
100
Spirit Stone Fragment
0
27
Sunrise Herb
0
200
Supple Hide
0
162
Trace Of Ascension
0
22
Trace Of Savagery
0
27
Salt
20
540
Count
Calculation
Single Value
Batch Value
1
Granverre Leather Barding
Value
0
2
Fine Hard Hide
Value
0
0.6
Alluvial Gold
Value
0
2
Fine Soft Hide
Value
0
2.7
Iron Ingot
Value
0
18.4
Crude Crystal Fragment
Value
0
18.4
Shimmering Powder
Value
600
11,040
18.4
Faded Metal Shard
Value
0
18.4
Half Hardened Liquid
Alchemy EXP
200 EXP
3,680 EXP
16.56
Weakened Reagent
CP EXP
10 EXP
166 EXP
Total Value
11,040
11,040
Ingredients Cost
540
540
92
Alchemy Tool Cost
50
4,600
Total Profit
5,900
5,900
Alchemy Utensil Options
Use:
Alchemy Tool
Balenos Traditional Alchemy Tool
Intermediate Alchemy Tool
Serendia Traditional Alchemy Tool
Advanced Alchemy Tool
Calpheon Traditional Alchemy Tool
No Utensil Cost
Calc Cost By:
Vendor Cost
Your Input Value
Utensil Ingredients Cost
Utensil Cost:
0
Per Durability:
0
Vendor Cost:
5000
Per Durability:
50
Vendor Cost:
50000
Per Durability:
100
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Rough Stone
Iron Ore
Black Stone Powder
Log
Birch Timber
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Count
Ingredient
Weight
Total Weight
12
Bottle of Water
1.25 LT
15.00 LT
27
Grass
0.10 LT
2.70 LT
270
Iron Ore
0.30 LT
81.00 LT
162
Maple Sap
0.10 LT
16.20 LT
108
Powder Of Darkness
0.10 LT
10.80 LT
44
Rough Stone
0.30 LT
13.20 LT
200
Scaled Hide
0.10 LT
20.00 LT
100
Spirit Stone Fragment
0.10 LT
10.00 LT
27
Sunrise Herb
0.10 LT
2.70 LT
200
Supple Hide
0.10 LT
20.00 LT
162
Trace Of Ascension
0.10 LT
16.20 LT
22
Trace Of Savagery
0.10 LT
2.20 LT
27
Salt
0.01 LT
0.27 LT
Count
Measurement
Single Weight
Batch Weight
1
Granverre Leather Barding
2.30 LT
2.30 LT
2
Fine Hard Hide
0.10 LT
0.20 LT
0.6
Alluvial Gold
0.10 LT
0.06 LT
2
Fine Soft Hide
0.10 LT
0.20 LT
2.7
Iron Ingot
0.30 LT
0.81 LT
18.4
Crude Crystal Fragment
0.10 LT
1.84 LT
18.4
Shimmering Powder
0.10 LT
1.84 LT
18.4
Faded Metal Shard
0.10 LT
1.84 LT
18.4
Half Hardened Liquid
0.10 LT
1.84 LT
16.56
Weakened Reagent
0.10 LT
1.66 LT
Inventory Weight
LT
Ingredients Weight
210.27 LT
210.27 LT
Total Yield Weight
12.59 LT
12.59 LT