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Processing Average Rate:
Processing Proc Avg Rate:
Alchemy Average Rate:
Grade 2 Weapon Reform Stone
Vendor Sell:
12000
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Grade 2 Weapon Reform Stone
Refinery - 0.10 LT
Produced in Level 2 Refinery
Production Average
Unique Average
Brass Ingot
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Melted Copper Shard
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Copper Ingot
Rare Proc - 0.30 LT
Heating processed material
Processing Proc Avg
Unique Proc Avg
Copper Ore
Material - 0.30 LT
Gathered or obtained from nodes
Melted Zinc Shard
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Zinc Ingot
Rare Proc - 0.30 LT
Heating processed material
Processing Proc Avg
Unique Proc Avg
Zinc Ore
Material - 0.30 LT
Gathered or obtained from nodes
Red Crystal
Heating - 0.30 LT
Heating processed material
Processing Average
Unique Average
Rough Red Crystal
Material - 0.30 LT
Gathered or obtained from nodes
Monk's Branch
Material - 0.10 LT
Gathered through lumbering, pruning farm crops, or obtained from nodes
Wise Man's Blood
Alchemy - 0.10 LT
Used in Alchemy
Alchemy Average
Unique Average
Trace Of Ascension
Material - 0.10 LT
Obtained from nodes
Clear Liquid Reagent
Alchemy - 0.10 LT
Alchemy ingredient
Alchemy Average
Unique Average
Salt
Material - 0.01 LT
Cooking vendor ingredient
Sunrise Herb
Material - 0.10 LT
Farmed, gathered, obtained from nodes, or bought from Herb Vendors for 500
Grass
Material - 0.10 LT
Weeds or wild grass
Purified Water
Filtering - 0.30 LT
Filtering processed material. Crop water buff: 15. Cures sunstroke. Sold by Noura, Waida, and Yasum for 5000
Processing Average
Unique Average
Alluvial Gold
Rare Proc - 0.10 LT
Low chance of obtaining by filtering bottle of river water
Processing Proc Avg
Unique Proc Avg
Bottle of Water
Material - 1.25 LT
Bottle of River Water, Bottle of Turbid Water, or Bottle of Clean Water
Critter Blood
Material - 0.10 LT
Fox, weasel, raccoon, marmot, or 2x scorpion blood
Black Stone Powder
Material - 0.10 LT
Grinding crystals or black stones, workshop produced with rough stones
Standard Refinery
3
Brass Ingot
2
Red Crystal
2
Monk's Branch
2
Wise Man's Blood
20
Black Stone Powder
+
-
3
Brass Ingot (3)
-
5
Melted Copper Shard (10)
5
Copper Ore (20)
-
5
Melted Zinc Shard (10)
5
Zinc Ore (20)
-
2
Red Crystal (2)
5
Rough Red Crystal (5)
2
Monk's Branch (2)
-
2
Wise Man's Blood (2)
1
Monk's Branch (1)
1
Trace Of Ascension (1)
-
1
Clear Liquid Reagent (1)
1
Salt (1)
1
Sunrise Herb (1)
1
Grass (1)
-
1
Purified Water (1)
1
Bottle of Water (1)
2
Critter Blood (2)
20
Black Stone Powder (20)
Profit
Weight
Count
Ingredient
Cost
Tax
?
While unchecked, the ingredient value is full price (what you could buy it for). While checked, the ingredient value is taxed (what you could sell it for).
Total Cost
20
Black Stone Powder
0
1
Bottle of Water
0
20
Copper Ore
0
2
Critter Blood
0
1
Grass
0
3
Monk's Branch
0
5
Rough Red Crystal
0
1
Sunrise Herb
0
1
Trace Of Ascension
0
20
Zinc Ore
0
1
Salt
20
20
Count
Calculation
Single Value
Batch Value
1
Grade 2 Weapon Reform Stone
Value
0
0.2
Copper Ingot
Value
0
0.2
Zinc Ingot
Value
0
0.05
Alluvial Gold
Value
0
0.4
Crude Crystal Fragment
Value
0
0.4
Shimmering Powder
Value
600
240
0.4
Faded Metal Shard
Value
0
0.4
Half Hardened Liquid
Alchemy EXP
200 EXP
80 EXP
0.36
Weakened Reagent
CP EXP
10 EXP
4 EXP
Total Value
240
240
Ingredients Cost
20
20
2
Alchemy Tool Cost
50
100
Total Profit
120
120
Alchemy Utensil Options
Use:
Alchemy Tool
Balenos Traditional Alchemy Tool
Intermediate Alchemy Tool
Serendia Traditional Alchemy Tool
Advanced Alchemy Tool
Calpheon Traditional Alchemy Tool
No Utensil Cost
Calc Cost By:
Vendor Cost
Your Input Value
Utensil Ingredients Cost
Utensil Cost:
0
Per Durability:
0
Vendor Cost:
5000
Per Durability:
50
Vendor Cost:
50000
Per Durability:
100
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Your Input Value:
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Ingredients Cost:
0
Per Durability:
0
Rough Stone
Iron Ore
Black Stone Powder
Log
Birch Timber
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Count
Ingredient
Weight
Total Weight
20
Black Stone Powder
0.10 LT
2.00 LT
1
Bottle of Water
1.25 LT
1.25 LT
20
Copper Ore
0.30 LT
6.00 LT
2
Critter Blood
0.10 LT
0.20 LT
1
Grass
0.10 LT
0.10 LT
3
Monk's Branch
0.10 LT
0.30 LT
5
Rough Red Crystal
0.30 LT
1.50 LT
1
Sunrise Herb
0.10 LT
0.10 LT
1
Trace Of Ascension
0.10 LT
0.10 LT
20
Zinc Ore
0.30 LT
6.00 LT
1
Salt
0.01 LT
0.01 LT
Count
Measurement
Single Weight
Batch Weight
1
Grade 2 Weapon Reform Stone
0.10 LT
0.10 LT
0.2
Copper Ingot
0.30 LT
0.06 LT
0.2
Zinc Ingot
0.30 LT
0.06 LT
0.05
Alluvial Gold
0.10 LT
0.01 LT
0.4
Crude Crystal Fragment
0.10 LT
0.04 LT
0.4
Shimmering Powder
0.10 LT
0.04 LT
0.4
Faded Metal Shard
0.10 LT
0.04 LT
0.4
Half Hardened Liquid
0.10 LT
0.04 LT
0.36
Weakened Reagent
0.10 LT
0.04 LT
Inventory Weight
LT
Ingredients Weight
17.56 LT
17.56 LT
Total Yield Weight
0.42 LT
0.42 LT